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OOP concepts

Computer Science & Applications (Paper 2) (Code 87) · Unit 3 · ~14 min read · Original chapter

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Object-oriented programming organises a program around objects: bundles of data (fields) and the methods that operate on that data. Encapsulation hides an object's internal state behind its methods, so outside code cannot corrupt it directly. Worked example: a BankAccount class keeps its balance private and exposes deposit and withdraw methods that refuse negative amounts and overdrafts. The invariant — the balance never goes negative through a public method — is enforced in exactly one place, the class itself. That is the whole point of encapsulation: the class guards its own rules, and every other part of the program must go through the guard.

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